> For the complete documentation index, see [llms.txt](https://androlia.gitbook.io/androlia/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://androlia.gitbook.io/androlia/getting-started/languages.md).

# Choosing Your Language

Play in French, English, Spanish or German — everywhere on the network.

Androlia is translated into **four languages**. Your choice applies to every menu, every message and every plugin on the network.

## Opening the menu

```
/language
```

Aliases: `/lang`, `/langue`, `/langues`.

A small menu opens with one item per available language. The language you are currently using is **enchanted (glowing)** so you can spot it at a glance. Click a flag to switch — the change is instant.

## Available languages

| Language      | Code |
| ------------- | ---- |
| 🇫🇷 Français | `fr` |
| 🇬🇧 English  | `en` |
| 🇪🇸 Español  | `es` |
| 🇩🇪 Deutsch  | `de` |

## Setting it directly

If you already know the code, you can skip the menu:

```
/language fr
/language en
/language es
/language de
```

An unknown code simply tells you the language doesn't exist — nothing breaks.

***

## Your choice follows you

{% hint style="success" %}
Your language is saved on the **network**, not on a single server. Pick it once on the HUB and the OneBlock server will already know about it when you connect.
{% endhint %}

This covers your island menus, quest descriptions, bank messages, shop prompts, queue notifications and the Discord linking flow.

If a specific line of text has not been translated yet, it falls back to **English** rather than showing you a broken message.
