> For the complete documentation index, see [llms.txt](https://androlia.gitbook.io/androlia/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://androlia.gitbook.io/androlia/getting-started/queue.md).

# Joining a Server & the Queue

What to do when a server is full and you land in the waiting line.

## Switching servers

Each game server has its own command:

```
/oneblock
/skyblock
/hub
```

If the target server has room, you are sent straight there. If it is **full**, you join its **queue** instead — you keep playing where you are while you wait.

***

## While you are in the queue

The moment you join, you get a title on screen, a sound, and a message telling you your position:

> ✨ **QUEUED** » You joined the OneBlock queue! (#pos: **#14**)

Then, as the line moves, your position is refreshed:

> ⏳ **WAITING** » **#7** in line

A progress bar shows how far along you are. When your turn comes:

> ✈ **CONNECTING** » Sending you to OneBlock...

and the transfer happens automatically. You don't need to type anything.

{% hint style="info" %}
Stay connected. If you disconnect from the network, you lose your spot and start over at the back of the line.
{% endhint %}

***

## Leaving the queue

```
/leave
```

You are removed from the line immediately and stay on your current server.

***

## Priority ranks

Ranked players are placed **ahead** of regular players in the line. The higher the rank, the further forward you start:

| Priority | Rank              |
| -------- | ----------------- |
| Highest  | ✦ Sorcerer        |
| High     | ✦ Wizard · ✦ Mage |
| Medium   | ✦ Apprentice      |
| Standard | Everyone else     |

Priority decides **where you enter the line**, not how fast the line moves — a Sorcerer joining after an Apprentice still gets placed in front of them.
